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Tuesday Laundry & Cleaners

or my my first Unreal Engine project, I gave a shot to make this laundromat environment, since movie scene color combination always attract me. I was a good try to make my own original unreal art. I designed the laundry machine and dryer. Customized props' decal. For the light, I build the flashing animation by building blueprint in Unreal engine. At the end, using some Megascans to polish the whole scene.

Images Slide

Breakdown

Kits

These are the kits that I modeled and textured myself using Maya and Substance Painter. One of my favorite parts is the white and yellow laundry machine. I also created an animation for the fan to make the interior of the laundromat look richer.

props' icons and source images

I collected these images while taking real-life laundromat photos. The detailed source images make the laundry machines look more realistic.

icon_nowatermark.jpg

Floor Material

One of my favorite part for my laundromat project is this cjecker floor texture. Made in Substance Designer. And then imported in Unreal Engine 5 to combine with water material to do vertex paint. Final Render in Marmoset Toolbag.

floorMtl.jpg
floorMtl_TextureMap.jpg
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